We have a new 4k per eye vr headset which even the 5090 is likely to struggle with. HelioSurge said he managed to render a high resolution on an 8k with a 1080 ti but at a pretty high price.
However if that’s the case I might still be able to get a resolution on the Crystal Super that scales past the Crystal Light using a 4080 even if it’s not full resolution.
The Crystal Supers clarity can’t go to waste. At least with the advanced software we have more possibilities
What headset is that cause the 8K-X has been around for a few years and that is a 4K per eye headset
Running Pimax Experience Render at 1 with Normal FOV @60Hz works well with my AMD 7900XT I could go higher Hz if I backed off my fav sim settings but I am running it on Ultra and it is smooth.
Not sure when the 12K is coming out but The 8K-X still holds up really well and just using modern screens with 10bit colour (HDR) and per pixel lighting would be a huge improvement.
Not sure on the res of the pannels of the Crystal Super but from my readings , non of the Crystal lineup have the FOV of the 8K-X.
Anyway, still having a blast with my 8K-X and the beta Pimax Experience is serving it well. I have to test the embedded PimaxXR runtime and see if performance has been brought up to the 0.4.4 stand alone version.
The closest in the Crystal Lineup. Would be the Crystal Super with the 50ppd 135°Wide FoV Optic engine. But yeah otherwise nothing that compares to large FoV on the 8kX at 160° Wide This Optic engine Module only less than 5° less of Normal(140° Wide) of the 8kX.
Res would need to confirm but ii f the QLed is 3840×3840 per eye.
Agreed. When they introduced the QLED panels with local dimming. They should have made a refresh of the 8kX. Maybe with improved lenses with built in ET. If doable they could have released it with the inside out tracking or at least swappable face plates with it coming out with the Lighthouse FP as default.
Would have been an instant win for 5kS & 8kX folks.
I wonder why Pimax strayed from the wide FOV headsets? I see many people replying to the Youtube VR headset reviewers regarding wanting wide FOV and not higher resolution headsets. I think QLED would be great in an 8KX format.
I really liked the colors on the 5K+, not the 8KX so much.
DO you think Pimax actually checked the market for what is selling now and decided to nix wide FOV thinking the customers wanted higher res and on wider FOV.
Maybe they are just trying to stay one step ahead of the competition and better res HMD’s is what they chose this time instead of wide FOV
I guess, they checked the market. The focus on simmers with ultra high PPD, hoping for higher demand seems fruitful. Maybe…
I also remember the somehow sudden in-between focus on Portal, which was an “experience” for them. Now the various Crystal variants. Why on earth wasting R&D on those variants.
So, I do not trust them regarding marketing decision.
Maybe the market will guide them back to their unique selling point, FoV FoV FoV, but they may struggle and fail in the end.
I estimate, a Pimax 12K would have incredible PPD 100° stereoscopic overlap and huge true 180 HFoV / hughe VFoV, if 2 * 6K Displays used. Would require 2 DP ports to drive them and a RTX 5090 still the very bottom line. But that would be the true product, both for consumers and industry.
Just my 2cents…
I suspect it is a combination of factors. With wanting to be able to have a broader compatible marker. Like your XP with both pimax and Xtal Wfov headsets there is a smaller market due to eye strain. Where as standard FoV headsets have a much wider consumer compatibility.
To me it was a no brainer that pimax should have did like HTC did with the vive pro. Refresh the 8jX with some upgrades like the QLED panels and some other goodies. It would have been relatively cost effective and quicker to accomplish then the 12k & Crystal.
They could have even released an upgraded p4k during the KS days with being true 4k native without upscaling. Even if they had completed the portal it would have been a great successor to the 4k with also being a handheld gaming console. Which in theory pimax just had to finish up what Qualcomm had built before they handed portal over to pimax. Qualcomm had been working on it over a year before pimax took it off their hands. A switch like handheld that could be put in a VR frame using the XR2.
With the 12k it should be interesting. The pod unless they decrease the FoV was advertised to have 35ppd. With if course them doubling down on dreaming for the stars proposing some kind of projector/focus display version to come at a later date for 70ppd.
The 12k has had so many delays after being claimed to be 70% complete with them saying they were having challenges integrating ET. Keep in mind that 70% was with having the standalone mode that is now been nixed. So imagine they have had a major redesign to which we really don’t know where this project stands in terms of % complete and likely why we only have minimal no real info on progress. It will be interesting to see when this actually releases as it is very late now after the Trade in program was launched to imho clear inventories from warehouses.
I also believe in a hughe redesign list of issue they ran in. No wonder why, when changing major features.
With the glass lenses they also evolve substancially. This again would cause a big redesign task stream for a ghost 12K.
I also agree regarding the P4K, (I started my experience with…) This could be a mass market intruder together with the Portal.
But this is all pointless, we need to be patient for some years, I guess.
If Pimax then still exists.
On the chinese market, there is a lack of competition to Nvidia and Qualcom, … yet.
I expect this to change, too, even with 3 generations back it would be … chilling, due to estimated volume just for China. Then, some goods may spill to the western world. I give it 5 Years to happen, latest.