Shader glass global BFI with phosphor fade simulation For CRT motion clarity on LCD

Hey guys, this is a cross post from Reddit that I posted about my monitor.

I have managed to set up the latest alpha of shader glass to do a global BFI with phosphor fade simulation on my personal LCD monitor, and it has some interesting effects.

It effectively hides gray to grey pixel transition times, overshoot, and ghost images on high-speed panning of greater than 1920 pixels per second.

At the link you will find pictures and videos of my monitor in action, and the thread has some responsesFrom the chief about what I managed.

Pimax engineers should really try this on the crystal super, because it will allow the panelsin the crystal to handle much higher motionclarity and hide panel flaws.You would have to disable local dimming, but I think this would work well with some of the sub native resolution rendering.

https://www.reddit.com/r/Pimax/s/Xe3f591vdS