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Progress Update August 7th
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0
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0
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August 7, 2026
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Dream Air SE Eye-Tracking Calibration Issue in Pimax Play v2.0.2 – Temporary Workaround Available
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0
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7
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July 7, 2026
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Progress Update July 1st
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0
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2
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July 1, 2026
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Face Mask Update: Injection Molding, USB-C Access & Shipping Timeline
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0
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2
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June 3, 2026
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Customer Care Update: Tracking Our Progress Together
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0
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5
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June 2, 2026
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Pimax 2026 Global Roadshow: San Joseo
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0
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0
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May 28, 2026
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Pimax 2026 Global Roadshow: San Jose
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0
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3
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May 28, 2026
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Progress Update May 18th
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0
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3
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May 18, 2026
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Pimax Dream Air SE: Shipping now
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0
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4
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May 14, 2026
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Progress Update April 24th
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0
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4
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April 25, 2026
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Dream Air Update: Face Mask, Backstrap, and SLAM Version
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0
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9
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April 25, 2026
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Dream Air — Addressing the CES Feedback: Hardware Refinements & Shipping Status
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0
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11
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January 29, 2026
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Progress Update Jan 21st
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0
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4
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January 21, 2026
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Ringless controllers, eye-tracking, SLAM and more in our Micro-OLED update: Crystal Super, Dream Air (SE)
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0
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2
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December 12, 2025
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Progress Update December 1st
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0
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1
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December 1, 2025
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About the Lighthouse Faceplate Connector on the Crystal Super
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0
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2
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November 19, 2025
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Progress Update November 14th
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0
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4
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November 14, 2025
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Shipping & user impressions — Progress Update September 29
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0
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3
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September 30, 2025
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Progress Update September 20th
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0
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6
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September 20, 2025
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Pimax Play Roadmap
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0
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1
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September 19, 2025
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The countdown begins—10!
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0
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2
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September 9, 2025
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Crystal Super Production Update (50 PPD, 57 PPD, Ultrawide)
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0
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1
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September 9, 2025
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Crystal Super Production Update: 57 PPD, 50 PPD & micro-OLED
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0
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0
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August 7, 2025
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The Science Behind SLAM Tracking in VR headsets
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0
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2
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August 4, 2025
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Pimax Play Key Features Overview:
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0
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3
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July 31, 2025
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Progress Update July 27
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0
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5
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July 28, 2025
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Pimax In-Person Demos Are Here!
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0
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3
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July 22, 2025
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PimaxPlay v1.17.01
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0
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1
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November 9, 2023
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Pimax 8th Anniversary!
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0
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1
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December 8, 2023
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Volunteers wanted for CES 2024
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0
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2
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December 12, 2023
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